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Grade 3 Science Kansas standards Standards

50 standards - Kansas Kansas standards

These are the official Grade 3 Science Kansas Kansas standards — the exact codes and student expectations grade 3 teachers are required to teach and Kansas state test assesses. Browse every standard below, then generate a print-ready, Kansas standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

3.AP.A.01

Compare multiple algorithms for the same task.

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3.AP.C.01

Create simple programs using a programming language that utilize sequencing, repetition, conditionals, and variables to solve a problem or express ideas independently.

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3.AP.M.01

Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.

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3.AP.M.02

With grade appropriate complexity, modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.

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3.AP.PD.01

Create a plan using an iterative process to plan the development of a program while solving simple problems (e.g., storyboard, flowchart, pseudo-code, story map).

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3.AP.PD.02

Use proper citations and document when ideas are borrowed and changed for their own use (e.g., using pictures created by others, using music created by others, remixing programming projects).

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3.AP.PD.03

Analyze and debug (identify/fix errors) a program that includes sequencing, repetition and variables in a programming language.

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3.AP.PD.04

Communicate and explain your program development using comments, presentations and demonstrations.

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3.AP.V.01

Utilize simple programs that use variables to store and modify grade level appropriate data.

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3.CS.D.01

Identify how computing devices can be connected to other devices to extend their capabilities.

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3.CS.HS.01

Model how information flows through hardware and software to accomplish tasks.

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3.CS.IO.01

Demonstrate proper use of grade level appropriate input devices and produce digital artifacts with a controlled audience.

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3.CS.T.01

Identify, using accurate terminology, simple hardware and software problems and strategies for solving these problems.

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3.DA.C.01

Gather relevant and reliable data to solve a problem or answer a question.

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3.DA.CVT.01

Create a simple data visualization based on data collected by or provided to student.

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3.DA.IM.01

Utilize data to make predictions and discuss whether there is adequate data to make reliable predictions.

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3.DA.S.01

Compare and contrast the formats and storage requirements for different types of information (e.g., music, video, images, and text).

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3.IC.C.01

Identify possible problems and how computing devices have built in features for increasing accessibility to all users.

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3.IC.CP.01

Design a visual product depicting the connections between computer science and other fields.

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3.IC.H.01

Identify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, society.

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3.IC.SI.01

Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. (Digital Citizenship - review of all nine components, but focused on Digital Communication and Digital Etiquette.)

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3.IC.SI.02

Identify how computational products may be, or have been, improved to incorporate diverse perspectives.

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3.IC.SLE.01

Identify types of digital data that may have intellectual property rights that prevent copying or require attribution.

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3.NI.C.01

Identify problems that relate to inappropriate use of computing devices and networks.

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3.NI.NCO.01

Model how a device on a network sends and receives information.

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A

Algorithms

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AP

Algorithms and Programming

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C

Culture

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C

Control

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C

Collection

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C

Cybersecurity

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CP

Community Partnerships

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CS

Computing Systems

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CVT

Visualization & Transformation

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D

Devices

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DA

Data Analysis

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H

History

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HS

Hardware and Software

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IC

Impacts of Computing

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IM

Inference and Models

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IO

Input and Output

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M

Modularity

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NCO

Network Communication & Organization

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NI

Networks & the Internet

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PD

Program Development

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S

Storage

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SI

Social Interactions

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SLE

Safety, Law, & Ethics

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T

Troubleshooting

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V

Variables

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